myserver
Offline 185.32.132.252:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 523/525
- 385/450
- 48/250
- 51/250
- 54/100
- 161/200
Quick answers
from the figures on this pageWipe schedule
How often does myserver wipe, and when?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 34 days 23 hours ago.
Lists and filters
Which tags does myserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from myserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show myserver?
Rust Metrics lists featuring myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does myserver hold among Rust servers?
Ranking for myserver: #14,124 on seven-day player hours, top 61% of all ranked servers.
What player count does myserver carry?
Reading for myserver: offline at this moment; last seen 33 days 13 hours ago.
Operator and location
Which location does myserver run from?
Reading: location. myserver gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.32.132.252:28015.
What Rust version is myserver on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by myserver. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is myserver, and is it online now?
Reading: offline. myserver last answered 33 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 24 September 2026.
Settings and map
How is myserver configured, and what rules are in force?
No gather rate appears in the name: myserver. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on myserver?
The game generates a procedural map for myserver.
Join
What do you do to join myserver?
Press F1 in Rust and enter client.connect 185.32.132.252:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.