RUST METRICSFlight deck · live data
Data live Servers11,610 Players35,756 Populated2,903 Fresh wipes 3 h67 Scan5 min
‹ All servers185.3.33.162:28015
Offline Full Queue Fresh wipe Wipe due No query

saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv

Offline 185.3.33.162:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,419top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv wipe, and when?

To tell the rhythm of saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 10 hours ago the current world was made.

Tags

How should you read the tags on saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv?

Tags published by saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv?

On Rust Metrics, saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv sit in the rankings?

Ranking for saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv: #15,419 on seven-day player hours, top 69% of all ranked servers.

How full does saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv get?

Reading for saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv: offline at this moment; last seen 6 days 10 hours ago. A seven-day average of 0 players is the reading.

Server

Which location does saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv run from?

No region tag on saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.3.33.162:28015.

What Rust version is saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv on?

Reading: saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv, and is it online?

Reading: offline. saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv last answered 6 days 10 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. The first sighting on Rust Metrics was 21 October 2026.

Rules and settings

What settings and rules apply on saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv?

Check: gather rate. The name saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv?

Check: map. Procedural, generated by the game, on saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv.

Connection

What do you do to join saduevhost +server.worldsize 4000 +server.seed 1161994607 +serv?

To join: start Rust, press F1 and type client.connect 185.3.33.162:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.