RUST METRICSFlight deck · live data
Data live Servers11,749 Players55,156 Populated3,381 Fresh wipes 3 h134 Scan5 min
‹ All servers185.253.183.161:28015
Offline Full Queue Fresh wipe Wipe due No query

whyfry1zen

Offline 185.253.183.161:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,391top 51%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does whyfry1zen wipe, and when?

Its rhythm cannot be told from the wipes of whyfry1zen on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 4 hours ago the current world was made.

Lists and filters

How should you read the tags on whyfry1zen?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from whyfry1zen. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does whyfry1zen appear in Rust Metrics lists and filters?

On Rust Metrics, whyfry1zen sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does whyfry1zen hold among Rust servers?

Ranking for whyfry1zen: #11,391 on seven-day player hours, top 51% of all ranked servers.

How full does whyfry1zen get?

Status for whyfry1zen: offline. Last seen 2 days 7 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does whyfry1zen run from?

No region comes from whyfry1zen. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.253.183.161:28015.

What Rust version is whyfry1zen on?

Rust network protocol 2635 and build 168909 on Windows is the build whyfry1zen runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on whyfry1zen, and is it online?

Reading: offline. whyfry1zen last answered 2 days 7 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.

Rules and settings

What rules does whyfry1zen enforce, and what are its settings?

No gather rate appears in the name: whyfry1zen. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is whyfry1zen on?

Procedural map on whyfry1zen, made by the game's generator.

Join

How do you connect to whyfry1zen?

To join: start Rust, press F1 and type client.connect 185.253.183.161:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.