RUST METRICSFlight deck · live data
Data live Servers11,752 Players57,724 Populated3,422 Fresh wipes 3 h129 Scan5 min
‹ All servers185.253.182.238:28015
Offline Full Queue Fresh wipe Wipe due No query

whyfry1zen

Offline 185.253.182.238:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,655top 66%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does whyfry1zen wipe?

To tell the rhythm of whyfry1zen, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 3 hours ago the current world was made.

Tags

How should you read the tags on whyfry1zen?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from whyfry1zen. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does whyfry1zen appear in Rust Metrics lists and filters?

On Rust Metrics, whyfry1zen sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does whyfry1zen sit in the rankings?

Player hours over seven days put whyfry1zen at #14,655, in the top 66% of all ranked servers.

What is the population on whyfry1zen?

Status for whyfry1zen: offline. Last seen 7 days 2 hours ago. Check: players over seven days. Average 0, peak 1.

Server

What location is whyfry1zen hosted in?

Reading: location. whyfry1zen gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.253.182.238:28015.

What Rust version is whyfry1zen on?

Reading: whyfry1zen, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is whyfry1zen, and is it online now?

whyfry1zen reports offline. The last reading came 7 days 2 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.

Rules and settings

What rules does whyfry1zen enforce, and what are its settings?

No gather rate appears in the name: whyfry1zen. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on whyfry1zen?

The game generates a procedural map for whyfry1zen.

Join

How do you connect to whyfry1zen?

Check: join. Open Rust, press F1, then enter client.connect 185.253.182.238:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build The server runs game build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.