whyfry1zen
Offline 185.253.182.238:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 395/500
- 242/300
- 41/250
- 31/250
- 69/100
- 80/200
Quick answers
from the figures on this pageWipe schedule
When does whyfry1zen wipe?
To tell the rhythm of whyfry1zen, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 3 hours ago the current world was made.
Tags
How should you read the tags on whyfry1zen?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from whyfry1zen. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does whyfry1zen appear in Rust Metrics lists and filters?
On Rust Metrics, whyfry1zen sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does whyfry1zen sit in the rankings?
Player hours over seven days put whyfry1zen at #14,655, in the top 66% of all ranked servers.
What is the population on whyfry1zen?
Status for whyfry1zen: offline. Last seen 7 days 2 hours ago. Check: players over seven days. Average 0, peak 1.
Server
What location is whyfry1zen hosted in?
Reading: location. whyfry1zen gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.253.182.238:28015.
What Rust version is whyfry1zen on?
Reading: whyfry1zen, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is whyfry1zen, and is it online now?
whyfry1zen reports offline. The last reading came 7 days 2 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.
Rules and settings
What rules does whyfry1zen enforce, and what are its settings?
No gather rate appears in the name: whyfry1zen. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on whyfry1zen?
The game generates a procedural map for whyfry1zen.
Join
How do you connect to whyfry1zen?
Check: join. Open Rust, press F1, then enter client.connect 185.253.182.238:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.