Server name on in-game server list
Offline 185.252.220.156:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 439/475
- 339/375
- 38/250
- 31/250
- 45/100
- 145/200
Quick answers
from the figures on this pageWipe schedule
How often does Server name on in-game server list wipe, and when?
To tell the rhythm of Server name on in-game server list, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 53 days 1 hours ago.
Tag meanings
Which tags does Server name on in-game server list carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Server name on in-game server list. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Server name on in-game server list?
On Rust Metrics, Server name on in-game server list sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What player count does Server name on in-game server list carry?
Reading for Server name on in-game server list: offline at this moment; last seen 46 days 3 hours ago.
Operator and location
Which location does Server name on in-game server list run from?
No region tag on Server name on in-game server list. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.252.220.156:28015.
What Rust version is Server name on in-game server list on?
Reading: Server name on in-game server list, Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Server name on in-game server list up, and how often does it stay up?
Reading: offline. Server name on in-game server list last answered 46 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Server name on in-game server list configured, and what rules are in force?
Reading the name gives no gather rate for Server name on in-game server list. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Server name on in-game server list on?
The game generates a procedural map for Server name on in-game server list.
How to join
How can you get onto Server name on in-game server list?
Press F1 in Rust and enter client.connect 185.252.220.156:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.