VZR
Offline 185.248.24.48:27814 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/250
- 121/200
- 17/250
- 15/250
- 17/100
- 25/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does VZR follow?
The rhythm of VZR's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 16 hours ago.
Lists and filters
How should you read the tags on VZR?
These are the tags VZR publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show VZR?
These Rust Metrics lists carry VZR: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does VZR sit in the rankings?
Player hours over seven days put VZR at #13,777, in the top 61% of all ranked servers.
How full does VZR get?
Status for VZR: offline. Last seen 22 days 14 hours ago.
Server details
Which location does VZR run from?
No region tag on VZR. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.248.24.48:27814.
What Rust version is VZR on?
Reading: VZR, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on VZR, and is it online?
Check: connection. VZR is offline at this moment. Last contact was 22 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 6 October 2026.
Settings and map
What rules does VZR enforce, and what are its settings?
Check: gather rate. The name VZR does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on VZR?
Check: map. Procedural, generated by the game, on VZR.
How to join
How do you connect to VZR?
Press F1 in Rust and enter client.connect 185.248.24.48:27814. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.