RUST METRICSFlight deck · live data
Data live Servers11,834 Players90,952 Populated3,739 Fresh wipes 3 h423 Scan5 min
‹ All servers185.248.134.23:27019
Offline Full Queue Fresh wipe Wipe due No query

A PLAYERTICK Rust Server

Offline 185.248.134.23:27019 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,869top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does A PLAYERTICK Rust Server wipe?

The rhythm of A PLAYERTICK Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 6 hours ago.

Tags

How should you read the tags on A PLAYERTICK Rust Server?

These are the tags A PLAYERTICK Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A PLAYERTICK Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A PLAYERTICK Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does A PLAYERTICK Rust Server hold among Rust servers?

Player hours over seven days put A PLAYERTICK Rust Server at #15,869, in the top 72% of all ranked servers.

How full does A PLAYERTICK Rust Server get?

A PLAYERTICK Rust Server is not responding; status offline, last seen 19 days 3 hours ago.

Server

What location is A PLAYERTICK Rust Server hosted in?

Reading: location. A PLAYERTICK Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.248.134.23:27019.

What Rust version is A PLAYERTICK Rust Server on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by A PLAYERTICK Rust Server. Matching protocol is required to join. Let Steam update your game.

What is the uptime on A PLAYERTICK Rust Server, and is it online?

A PLAYERTICK Rust Server reports offline. The last reading came 19 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 10 October 2026.

Map and rules

What settings and rules apply on A PLAYERTICK Rust Server?

No gather rate appears in the name: A PLAYERTICK Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is A PLAYERTICK Rust Server on?

Size 3,000 and seed 69212580: the game generates the procedural map on A PLAYERTICK Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to A PLAYERTICK Rust Server?

To join: start Rust, press F1 and type client.connect 185.248.134.23:27019. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://playertick.com.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build Build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.