MyTestMap
Offline 185.244.170.108:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:43 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 258/250
- 200/225
- 18/250
- 23/250
- 22/100
- 94/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on MyTestMap?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does MyTestMap follow?
The rhythm of MyTestMap's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 11 hours ago.
Lists and filters
Which tags does MyTestMap carry, and what do they mean?
These are the tags MyTestMap publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MyTestMap?
On Rust Metrics, MyTestMap sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does MyTestMap hold among Rust servers?
Player hours over seven days put MyTestMap at #15,339, in the top 69% of all ranked servers.
How full does MyTestMap get?
Reading for MyTestMap: offline at this moment; last seen 39 hours ago. A seven-day average of 0 players is the reading.
Server
Where does MyTestMap sit?
Reading: location. MyTestMap gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.244.170.108:28015.
What Rust version is MyTestMap on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by MyTestMap. To get in, your game needs the same protocol; Steam applies the update.
How reliable is MyTestMap, and is it online now?
Reading: offline. MyTestMap last answered 39 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.
Map and rules
How is MyTestMap configured, and what rules are in force?
No gather rate appears in the name: MyTestMap. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on MyTestMap?
Procedural map on MyTestMap, made by the game's generator.
Connection
How can you get onto MyTestMap?
Press F1 in Rust and enter client.connect 185.244.170.108:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.