RUST METRICSFlight deck · live data
Data live Servers11,830 Players75,280 Populated3,722 Fresh wipes 3 h228 Scan5 min
‹ All servers185.226.98.202:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server 1

Offline 185.226.98.202:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,288top 58%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust Server 1 wipe?

The rhythm of Rust Server 1's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 4 hours ago.

Tags

How should you read the tags on Rust Server 1?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Rust Server 1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Server 1 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server 1: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust Server 1 sit in the rankings?

Ranking for Rust Server 1: #13,288 on seven-day player hours, top 58% of all ranked servers.

How full does Rust Server 1 get?

Status for Rust Server 1: offline. Last seen 38 days 2 hours ago.

Server details

Where does Rust Server 1 sit?

No region comes from Rust Server 1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.226.98.202:28015.

What Rust version is Rust Server 1 on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Rust Server 1. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Server 1 up, and how often does it stay up?

Reading: offline. Rust Server 1 last answered 38 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Rules and settings

How is Rust Server 1 configured, and what rules are in force?

Reading the name gives no gather rate for Rust Server 1. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server 1?

Procedural map on Rust Server 1, made by the game's generator.

Join

How do you connect to Rust Server 1?

Press F1 in Rust and enter client.connect 185.226.98.202:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.