myserver
Offline 185.210.160.184:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:16 UTC25d ago | 1 | – | running | 0 |
| Thu 1 Oct, 10:31 UTC28d ago | 1 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 198/250
- 276/300
- 737/800
- 42/100
- 818/900
- 651/725
Quick answers
from the figures on this pageWipe schedule
What happens on myserver when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does myserver wipe?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 15 hours ago.
Tags
How should you read the tags on myserver?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from myserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does myserver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring myserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #9,661, in the top 43% of all ranked servers.
What is the population on myserver?
myserver is not responding; status offline, last seen 4 days 9 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does myserver sit?
No region comes from myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.210.160.184:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is myserver up, and how often does it stay up?
Reading: offline. myserver last answered 4 days 9 hours ago. Uptime for the last 7 full days: 19 of 168 hours, or 11%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is myserver configured, and what rules are in force?
No gather rate appears in the name: myserver. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on myserver?
The game generates a procedural map for myserver.
How to join
How do you connect to myserver?
To join: start Rust, press F1 and type client.connect 185.210.160.184:28015. Or press Launch Rust here and Steam opens the game and connects you.