DOOR_TEST
Offline 185.207.139.24:28018 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 18:05 UTC43d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 539/625
- 423/450
- 119/250
- 56/100
- 125/250
- 243/225
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on DOOR_TEST?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does DOOR_TEST wipe, and when?
The rhythm of DOOR_TEST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 43 days 18 hours ago the current world was made.
Lists and filters
Which tags does DOOR_TEST carry, and what do they mean?
Tags published by DOOR_TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does DOOR_TEST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DOOR_TEST: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does DOOR_TEST sit in the rankings?
Ranking for DOOR_TEST: #15,419 on seven-day player hours, top – of all ranked servers.
What player count does DOOR_TEST carry?
Status for DOOR_TEST: offline. Last seen 43 days 18 hours ago.
Server
What location is DOOR_TEST hosted in?
No region tag on DOOR_TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.207.139.24:28018.
What Rust version is DOOR_TEST on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by DOOR_TEST. To get in, your game needs the same protocol; Steam applies the update.
Is DOOR_TEST up, and how often does it stay up?
DOOR_TEST reports offline. The last reading came 43 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Map and rules
What rules does DOOR_TEST enforce, and what are its settings?
Reading the name gives no gather rate for DOOR_TEST. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join DOOR_TEST?
Press F1 in Rust and enter client.connect 185.207.139.24:28018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.