RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers185.189.255.84:35800
Online Full Queue Fresh wipe Wipe due No query

Rebel Rust Classic [Россия | Nolimit]

Online EU 185.189.255.84:35800 checked 10m ago

weekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 96 SERVER FPS

Server fps

48 h low 82 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 56,747 ×1000

Entities

48 h range 56,747–59,431 · memory 1,907 MB
1239 ET SINCE RESTART 06:52

Uptime

6 h 52 min since its last restart, at the last reading
7-day average1peak 7
Rank#2,761top 12% · #1052 in EU
Last wipe5d agoweekly schedule
Next wipe1d 17hSat 31 Oct, 06:25 UTC
Memory1,907MB48 h peak 4 players
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 06:25 UTC, in 1d 17h. Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Sat 31 Oct, 06:25 UTC1d 17h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
  3. WPT 3Sat 7 Nov, 06:25 UTC8d 17h
  4. WPT 4Sat 14 Nov, 06:25 UTC15d 17h
  5. WPT 5Sat 21 Nov, 06:25 UTC22d 17h
  6. WPT 6Sat 28 Nov, 06:25 UTC29d 17h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 5hFW
  8. WPT 8Sat 5 Dec, 06:25 UTC36d 17h

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 06:25 UTC5d ago 7 – running 1
Fri 23 Oct, 07:56 UTC6d ago 7 – 0.9 days 0
Sat 17 Oct, 06:52 UTC12d ago 10 halved by day 1 6 days 0
Sat 10 Oct, 06:54 UTC19d ago 12 halved by day 2 7 days 1
Sat 3 Oct, 07:02 UTC26d ago 7 halved by day 2 7 days 0
Thu 1 Oct, 18:21 UTC FW27d ago 7 – 1.5 days 2
Sat 26 Sep, 06:29 UTC33d ago 6 held half 5.5 days 1
Sat 19 Sep, 10:00 UTC40d ago 10 halved by day 2 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rebel Rust Classic [Россия | Nolimit] when wipe day comes?

An average of 8 players came at the busiest on its recent wipes. 7 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't.

What wipe timing does Rebel Rust Classic [Россия | Nolimit] follow?

Its tag guides the prediction: too few of Rebel Rust Classic [Россия | Nolimit]'s wipes are on record to confirm its schedule. On Saturday 31 October at 06:25 UTC its next wipe is due. 5 days 3 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on Rebel Rust Classic [Россия | Nolimit]?

These are the tags Rebel Rust Classic [Россия | Nolimit] publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rebel Rust Classic [Россия | Nolimit] appear in Rust Metrics lists and filters?

On Rust Metrics, Rebel Rust Classic [Россия | Nolimit] sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

Where does Rebel Rust Classic [Россия | Nolimit] sit in the rankings?

Ranked by seven-day player hours, Rebel Rust Classic [Россия | Nolimit] sits at #2,761 and #1,052 in Europe, inside the top 12%.

What is the population on Rebel Rust Classic [Россия | Nolimit]?

0 of 100 slots are filled on Rebel Rust Classic [Россия | Nolimit] right now. Check: players over seven days. Average 1, peak 7. The last 48 hours peaked at 15:00 UTC, averaging 3 players at that hour.

Server details

Which location does Rebel Rust Classic [Россия | Nolimit] run from?

Reading: location. The EU tag puts Rebel Rust Classic [Россия | Nolimit] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.189.255.84:35800.

What Rust version is Rebel Rust Classic [Россия | Nolimit] on?

Rust network protocol 2635 and build 168909 on Windows is the build Rebel Rust Classic [Россия | Nolimit] runs. Matching protocol is required to join. Let Steam update your game.

How does Rebel Rust Classic [Россия | Nolimit] perform?

Reading: 95 server fps on average across the last 48 hours. It never dropped below 82. Check: entities. The peak was 59,431, counting buildings, deployables and the rest of the world. Memory peak: 2,755 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rebel Rust Classic [Россия | Nolimit], and is it online?

Rebel Rust Classic [Россия | Nolimit] reports online. Status: normal. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Rebel Rust Classic [Россия | Nolimit] enforce, and what are its settings?

No gather rate appears in the name: Rebel Rust Classic [Россия | Nolimit]. Check: group limit. Up to 10 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rebel Rust Classic [Россия | Nolimit]?

Check: map. Procedural, size 3,700, seed 724629215, generated by the game on Rebel Rust Classic [Россия | Nolimit]. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Rebel Rust Classic [Россия | Nolimit]?

To join: start Rust, press F1 and type client.connect 185.189.255.84:35800. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rebellrust.gamestores.app.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts10,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts10
Group limit Team cap: 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.