ChaosGravePlays
Offline 185.184.195.87:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 446/475
- 386/375
- 48/250
- 30/250
- 49/100
- 147/200
Quick answers
from the figures on this pageReset cycle
When does ChaosGravePlays wipe?
Its rhythm cannot be told from the wipes of ChaosGravePlays on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 40 days 21 hours ago the current world was made.
Tags
How should you read the tags on ChaosGravePlays?
Tags published by ChaosGravePlays, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ChaosGravePlays?
These Rust Metrics lists carry ChaosGravePlays: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does ChaosGravePlays sit in the rankings?
Ranking for ChaosGravePlays: #15,392 on seven-day player hours, top – of all ranked servers.
What is the population on ChaosGravePlays?
ChaosGravePlays is not responding; status offline, last seen 40 days 20 hours ago.
Server details
Where does ChaosGravePlays sit?
No region comes from ChaosGravePlays. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.184.195.87:28015.
What Rust version is ChaosGravePlays on?
Reading: ChaosGravePlays, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is ChaosGravePlays up, and how often does it stay up?
Reading: offline. ChaosGravePlays last answered 40 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Rules and settings
What settings and rules apply on ChaosGravePlays?
Reading the name gives no gather rate for ChaosGravePlays. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on ChaosGravePlays?
The game generates a procedural map for ChaosGravePlays.
How to join
How do you connect to ChaosGravePlays?
Press F1 in Rust and enter client.connect 185.184.195.87:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.