RSM_Solo
Offline 185.177.96.226:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:09 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 248/250
- 172/225
- 19/250
- 22/250
- 23/100
- 78/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RSM_Solo?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does RSM_Solo wipe?
To tell the rhythm of RSM_Solo, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 21 hours ago.
Lists and filters
How should you read the tags on RSM_Solo?
Tags published by RSM_Solo, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RSM_Solo?
These Rust Metrics lists carry RSM_Solo: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does RSM_Solo hold among Rust servers?
Ranking for RSM_Solo: #13,779 on seven-day player hours, top 62% of all ranked servers.
What player count does RSM_Solo carry?
RSM_Solo is not responding; status offline, last seen 22 days 10 hours ago.
Server
Where does RSM_Solo sit?
No region tag on RSM_Solo. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.177.96.226:28015.
What Rust version is RSM_Solo on?
Reading: RSM_Solo, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is RSM_Solo up, and how often does it stay up?
RSM_Solo reports offline. The last reading came 22 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.
Settings and map
How is RSM_Solo configured, and what rules are in force?
Reading the name gives no gather rate for RSM_Solo. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is RSM_Solo on?
Procedural map on RSM_Solo, made by the game's generator.
Connection
What do you do to join RSM_Solo?
To join: start Rust, press F1 and type client.connect 185.177.96.226:28015. Or press Launch Rust here and Steam opens the game and connects you.