RUST METRICSFlight deck · live data
Data live Servers11,768 Players69,537 Populated3,438 Fresh wipes 3 h214 Scan5 min
‹ All servers185.16.39.239:28015
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 185.16.39.239:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 150 SERVER FPS

Server fps

48 h low 122 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 92,210 ×1000

Entities

48 h range 92,123–94,633 · memory 2,948 MB
1239 ET SINCE RESTART 4D 23H

Uptime

4 days 23 hours since its last restart, at the last reading
7-day average0peak 1
Rank#9,456top 42%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory2,948MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap28.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:13 UTC17d ago 0 – running 0
Sun 13 Sep, 21:36 UTC46d ago 0 – 28.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Rust Server?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does A Rust Server follow?

To tell the rhythm of A Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 17 hours ago.

Tags

Which tags does A Rust Server carry, and what do they mean?

Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Rust Server hold among Rust servers?

Player hours over seven days put A Rust Server at #9,456, in the top 42% of all ranked servers.

How full does A Rust Server get?

0 of 40 slots are filled on A Rust Server right now. Check: players over seven days. Average 0, peak 1.

Server

Which location does A Rust Server run from?

Reading: location. A Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.16.39.239:28015.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on A Rust Server within range?

Over the last 48 hours the average was 140 server fps; the floor was 122. Peak entity count: 94,633. Buildings, deployables and all else included. Memory peak: 3,174 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on A Rust Server, and is it online?

Reading: online. A Rust Server answers right now. By its reported uptime, the last restart was roughly 4 days 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is A Rust Server configured, and what rules are in force?

No gather rate appears in the name: A Rust Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is off. That is Valve's anti-cheat.

Which map is live on A Rust Server?

Check: map. Procedural, size 4,000, seed 1, generated by the game on A Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 185.16.39.239:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.