RUST METRICSFlight deck · live data
Data live Servers11,668 Players51,773 Populated3,164 Fresh wipes 3 h133 Scan5 min
‹ All servers185.156.53.136:26122
Online Full Queue Fresh wipe Wipe due No query

GodlikeHost Server

Online 185.156.53.136:26122 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 15,001 ×1000

Entities

48 h range 14,914–17,242 · memory 5,253 MB
1239 ET SINCE RESTART 18D 00H

Uptime

18 days 0 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory5,253MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:56 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on GodlikeHost Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does GodlikeHost Server wipe, and when?

To tell the rhythm of GodlikeHost Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 18 days 1 hours ago.

Tags

Which tags does GodlikeHost Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from GodlikeHost Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does GodlikeHost Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring GodlikeHost Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does GodlikeHost Server hold among Rust servers?

Player hours over seven days put GodlikeHost Server at #15,335, in the top 69% of all ranked servers.

What is the population on GodlikeHost Server?

0 of 200 slots are filled on GodlikeHost Server right now. Check: player average. 0 over the last seven days.

Operator and location

What location is GodlikeHost Server hosted in?

No region tag on GodlikeHost Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.156.53.136:26122.

What Rust version is GodlikeHost Server on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by GodlikeHost Server. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on GodlikeHost Server within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Reading: 17,242 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,413 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on GodlikeHost Server, and is it online?

Reading: online. GodlikeHost Server answers right now. Check: restart. The uptime it reports puts the last restart about 18 days ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 20 September 2026.

Settings and map

What rules does GodlikeHost Server enforce, and what are its settings?

Check: gather rate. The name GodlikeHost Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on GodlikeHost Server?

Size 2,000 and seed 31964: the game generates the procedural map on GodlikeHost Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join GodlikeHost Server?

Press F1 in Rust and enter client.connect 185.156.53.136:26122. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.