TEST
Offline 185.155.222.84:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:12 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 527/550
- 411/450
- 65/250
- 70/250
- 54/100
- 170/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on TEST?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does TEST wipe?
Its rhythm cannot be told from the wipes of TEST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 22 hours ago.
Lists and filters
Which tags does TEST carry, and what do they mean?
Tags published by TEST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TEST: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does TEST hold among Rust servers?
Ranking for TEST: #12,793 on seven-day player hours, top 58% of all ranked servers.
What player count does TEST carry?
Status for TEST: offline. Last seen 5 days 20 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
What location is TEST hosted in?
Reading: location. TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.155.222.84:28015.
What Rust version is TEST on?
Reading: TEST, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on TEST, and is it online?
Reading: offline. TEST last answered 5 days 20 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.
Map and rules
What rules does TEST enforce, and what are its settings?
Reading the name gives no gather rate for TEST. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST?
Procedural map on TEST, made by the game's generator.
Connection
How can you get onto TEST?
Check: join. Open Rust, press F1, then enter client.connect 185.155.222.84:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.