TEST
Offline 185.155.222.78:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:12 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/250
- 120/200
- 19/250
- 11/250
- 20/100
- 28/225
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TEST?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does TEST follow?
Its rhythm cannot be told from the wipes of TEST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 10 hours ago.
Tags
Which tags does TEST carry, and what do they mean?
Tags published by TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TEST?
Rust Metrics lists featuring TEST: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does TEST hold among Rust servers?
Ranking for TEST: #12,960 on seven-day player hours, top 58% of all ranked servers.
What player count does TEST carry?
Status for TEST: offline. Last seen 5 days 9 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
What location is TEST hosted in?
No region comes from TEST. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.155.222.78:28015.
What Rust version is TEST on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by TEST. Matching protocol is required to join. Let Steam update your game.
How reliable is TEST, and is it online now?
Check: connection. TEST is offline at this moment. Last contact was 5 days 9 hours ago. Uptime for the last 6 full days: 2 of 144 hours, or 1%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
What rules does TEST enforce, and what are its settings?
Reading the name gives no gather rate for TEST. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TEST?
Procedural map on TEST, made by the game's generator.
Join
What do you do to join TEST?
To join: start Rust, press F1 and type client.connect 185.155.222.78:28015. Or press Launch Rust here and Steam opens the game and connects you.