Void.Place | Classic
Online 185.149.40.74:28017 checked 10m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 164 · below 20 is lag, below 10 is badEntities
48 h range 51,683–55,306 · memory 2,285 MBUptime
4 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:55 UTC, in 21h. Every Thursday at 17:55 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 17:55 UTC21h
- WPT 2Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 3Thu 12 Nov, 17:55 UTC14d 21h
- WPT 4Thu 19 Nov, 17:55 UTC21d 21h
- WPT 5Thu 26 Nov, 17:55 UTC28d 21h
- WPT 6Thu 3 Dec, 19:00 UTC35d 22hFW
- WPT 7Thu 10 Dec, 17:55 UTC42d 21h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:55 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 17:53 UTC13d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 17:54 UTC20d ago | 2 | held half | 7 days | 0 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 3 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 18:16 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 17:59 UTC41d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 605/675
- 377/525
- 47/250
- 35/250
- 137/200
- 160/300
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Void.Place | Classic?
At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 41 hours in. Until the next wipe, the crowd stayed above half that peak in 80% of its recent wipes. It fell below half by day 3 when it didn't.
When does Void.Place | Classic wipe?
Wipes on Void.Place | Classic come every Thursday at 17:55 UTC. On Thursday 29 October at 17:55 UTC its next wipe is due. The world in play was created 6 days 2 hours ago.
Tag meanings
Which tags does Void.Place | Classic carry, and what do they mean?
Tags published by Void.Place | Classic, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Void.Place | Classic?
These Rust Metrics lists carry Void.Place | Classic: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Void.Place | Classic sit in the rankings?
Player hours over seven days put Void.Place | Classic at #3,530, in the top 16% of all ranked servers.
How full does Void.Place | Classic get?
Current headcount on Void.Place | Classic: 1 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 6. Average at the busiest hour was 3 players, at 21:00 UTC over the last 48 hours.
Operator and location
What location is Void.Place | Classic hosted in?
No region tag on Void.Place | Classic. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.149.40.74:28017.
What Rust version is Void.Place | Classic on?
Reading: Void.Place | Classic, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on Void.Place | Classic within range?
Check: fps. Average 196 server fps over the last 48 hours, low of 164. Within range. Peak entity count: 55,306. Buildings, deployables and all else included. Reading: 2,585 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Void.Place | Classic, and is it online?
Check: connection. Void.Place | Classic is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 days 23 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Void.Place | Classic?
Check: gather rate. The name Void.Place | Classic does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Void.Place | Classic on?
From seed 466137484, the game generates the procedural map on Void.Place | Classic. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Void.Place | Classic?
To join: start Rust, press F1 and type client.connect 185.149.40.74:28017. Or press Launch Rust here and Steam opens the game and connects you. https://void.place/ is where its website sits.
