TestServer
Offline 185.149.28.111:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 220/250
- 15/250
- 21/250
- 126/200
- 38/200
- 40/100
Quick answers
from the figures on this pageWipe timing
How often does TestServer wipe, and when?
Its rhythm cannot be told from the wipes of TestServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 5 hours ago.
Lists and filters
How should you read the tags on TestServer?
These are the tags TestServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TestServer?
These Rust Metrics lists carry TestServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does TestServer sit in the rankings?
Ranking for TestServer: #14,644 on seven-day player hours, top 64% of all ranked servers.
What is the population on TestServer?
Reading for TestServer: offline at this moment; last seen 36 days 3 hours ago.
Server details
Which location does TestServer run from?
Reading: location. TestServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.149.28.111:28015.
What Rust version is TestServer on?
Reading: TestServer, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on TestServer, and is it online?
Reading: offline. TestServer last answered 36 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Settings and map
What settings and rules apply on TestServer?
No gather rate appears in the name: TestServer. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is TestServer on?
The game generates a procedural map for TestServer.
How to join
How do you connect to TestServer?
Check: join. Open Rust, press F1, then enter client.connect 185.149.28.111:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.