RUST METRICSFlight deck · live data
Data live Servers11,733 Players63,580 Populated3,313 Fresh wipes 3 h197 Scan5 min
‹ All servers185.139.215.250:41354
Offline Full Queue Fresh wipe Wipe due No query

ICE Map Forge local verification

Offline 185.139.215.250:41354 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,262top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does ICE Map Forge local verification follow?

The rhythm of ICE Map Forge local verification's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 17 hours ago.

Tags

Which tags does ICE Map Forge local verification carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from ICE Map Forge local verification. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ICE Map Forge local verification?

These Rust Metrics lists carry ICE Map Forge local verification: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does ICE Map Forge local verification sit in the rankings?

Ranking for ICE Map Forge local verification: #15,262 on seven-day player hours, top 69% of all ranked servers.

How full does ICE Map Forge local verification get?

ICE Map Forge local verification is not responding; status offline, last seen 3 days 17 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Where does ICE Map Forge local verification sit?

No region tag on ICE Map Forge local verification. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.139.215.250:41354.

What Rust version is ICE Map Forge local verification on?

Reading: ICE Map Forge local verification, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is ICE Map Forge local verification, and is it online now?

Reading: offline. ICE Map Forge local verification last answered 3 days 17 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 26 October 2026.

Settings and map

What settings and rules apply on ICE Map Forge local verification?

Check: gather rate. The name ICE Map Forge local verification does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on ICE Map Forge local verification?

Procedural map on ICE Map Forge local verification, made by the game's generator.

Join

How can you get onto ICE Map Forge local verification?

Press F1 in Rust and enter client.connect 185.139.215.250:41354. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players 0 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.