RUST METRICSFlight deck · live data
Data live Servers11,695 Players50,964 Populated3,047 Fresh wipes 3 h104 Scan5 min
‹ All servers185.139.215.250:44507
Offline Full Queue Fresh wipe Wipe due No query

ICE Map Forge local verification

Offline 185.139.215.250:44507 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,269top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does ICE Map Forge local verification wipe?

The rhythm of ICE Map Forge local verification's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 19 hours ago the current world was made.

Tag meanings

How should you read the tags on ICE Map Forge local verification?

These are the tags ICE Map Forge local verification publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ICE Map Forge local verification appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ICE Map Forge local verification: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does ICE Map Forge local verification hold among Rust servers?

Ranking for ICE Map Forge local verification: #15,269 on seven-day player hours, top 69% of all ranked servers.

What player count does ICE Map Forge local verification carry?

Status for ICE Map Forge local verification: offline. Last seen 3 days 19 hours ago. A seven-day average of 0 players is the reading.

Server details

Which location does ICE Map Forge local verification run from?

No region tag on ICE Map Forge local verification. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.139.215.250:44507.

What Rust version is ICE Map Forge local verification on?

Rust network protocol 2634 and build 167781 on Windows is the build ICE Map Forge local verification runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is ICE Map Forge local verification, and is it online now?

ICE Map Forge local verification reports offline. The last reading came 3 days 19 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. The first sighting on Rust Metrics was 26 October 2026.

Settings and map

How is ICE Map Forge local verification configured, and what rules are in force?

Check: gather rate. The name ICE Map Forge local verification does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is ICE Map Forge local verification on?

Procedural map on ICE Map Forge local verification, made by the game's generator.

Join

How do you connect to ICE Map Forge local verification?

Check: join. Open Rust, press F1, then enter client.connect 185.139.215.250:44507. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.