Dimiki
Offline 185.136.12.204:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 393/400
- 339/350
- 38/250
- 34/250
- 47/100
- 157/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Dimiki follow?
Its rhythm cannot be told from the wipes of Dimiki on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 20 days 1 hours ago the current world was made.
Tags
How should you read the tags on Dimiki?
These are the tags Dimiki publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Dimiki?
On Rust Metrics, Dimiki sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Dimiki sit in the rankings?
Ranking for Dimiki: #13,654 on seven-day player hours, top 62% of all ranked servers.
What player count does Dimiki carry?
Status for Dimiki: offline. Last seen 20 days ago.
Operator and location
Where does Dimiki sit?
No region comes from Dimiki. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.136.12.204:28015.
What Rust version is Dimiki on?
Rust network protocol 2634 and build 167231 on Windows is the build Dimiki runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Dimiki, and is it online now?
Check: connection. Dimiki is offline at this moment. Last contact was 20 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Dimiki enforce, and what are its settings?
No gather rate appears in the name: Dimiki. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Dimiki?
The game generates a procedural map for Dimiki.
Connection
How do you connect to Dimiki?
To join: start Rust, press F1 and type client.connect 185.136.12.204:28015. Or press Launch Rust here and Steam opens the game and connects you.