My Local Server
Offline 185.136.12.187:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 272/375
- 184/250
- 34/250
- 18/250
- 43/100
- 56/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Local Server follow?
The rhythm of My Local Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 36 days 7 hours ago.
Lists and filters
How should you read the tags on My Local Server?
Tags published by My Local Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Local Server?
On Rust Metrics, My Local Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Local Server sit in the rankings?
Player hours over seven days put My Local Server at #13,183, in the top 57% of all ranked servers.
What player count does My Local Server carry?
Reading for My Local Server: offline at this moment; last seen 36 days 5 hours ago.
Operator and location
What location is My Local Server hosted in?
No region comes from My Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.136.12.187:28015.
What Rust version is My Local Server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Local Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Local Server, and is it online?
My Local Server reports offline. The last reading came 36 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 22 September 2026.
Map and rules
How is My Local Server configured, and what rules are in force?
Reading the name gives no gather rate for My Local Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
What map is My Local Server on?
Procedural map on My Local Server, made by the game's generator.
Connection
How do you connect to My Local Server?
Press F1 in Rust and enter client.connect 185.136.12.187:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.