RUST METRICSFlight deck · live data
Data live Servers11,644 Players43,541 Populated3,049 Fresh wipes 3 h97 Scan5 min
‹ All servers185.120.89.33:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerName

Offline 185.120.89.33:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,282no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 03:53 UTC41d ago 1 – running 0
Thu 17 Sep, 18:36 UTC41d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ServerName when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 2 hours in.

What wipe timing does ServerName follow?

Its rhythm cannot be told from the wipes of ServerName on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 41 days 4 hours ago.

Tags

How should you read the tags on ServerName?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from ServerName. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does ServerName appear in Rust Metrics lists and filters?

Rust Metrics lists featuring ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does ServerName hold among Rust servers?

Ranking for ServerName: #14,282 on seven-day player hours, top – of all ranked servers.

What player count does ServerName carry?

Reading for ServerName: offline at this moment; last seen 41 days 1 hours ago.

Server

Where does ServerName sit?

Reading: location. ServerName gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.120.89.33:28015.

What Rust version is ServerName on?

Rust network protocol 2633 and build 164530 on Windows is the build ServerName runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on ServerName, and is it online?

ServerName reports offline. The last reading came 41 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Map and rules

What rules does ServerName enforce, and what are its settings?

Reading the name gives no gather rate for ServerName. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on ServerName?

Check: map. Procedural, generated by the game, on ServerName.

Join

How can you get onto ServerName?

Press F1 in Rust and enter client.connect 185.120.89.33:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build The server runs game build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.