mapgentest
Offline 185.100.235.243:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 324/375
- 217/250
- 35/250
- 31/250
- 57/100
- 73/200
Quick answers
from the figures on this pageWipe schedule
How often does mapgentest wipe, and when?
To tell the rhythm of mapgentest, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 22 hours ago.
Tags
How should you read the tags on mapgentest?
These are the tags mapgentest publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Game build reading: 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show mapgentest?
On Rust Metrics, mapgentest sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does mapgentest sit in the rankings?
Ranking for mapgentest: #16,964 on seven-day player hours, top 71% of all ranked servers.
What player count does mapgentest carry?
mapgentest is not responding; status offline, last seen 31 days 10 hours ago.
Operator and location
Where does mapgentest sit?
No region comes from mapgentest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.100.235.243:28015.
What Rust version is mapgentest on?
Version check: Rust network protocol 2633 and build 163493 on Windows, run by mapgentest. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is mapgentest, and is it online now?
mapgentest reports offline. The last reading came 31 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Map and rules
What rules does mapgentest enforce, and what are its settings?
Check: gather rate. The name mapgentest does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to mapgentest?
To join: start Rust, press F1 and type client.connect 185.100.235.243:28015. Or press Launch Rust here and Steam opens the game and connects you.