RustyNuts
Offline 184.68.35.242:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:32 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 500/525
- 388/450
- 49/250
- 48/250
- 51/100
- 161/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustyNuts?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does RustyNuts wipe, and when?
To tell the rhythm of RustyNuts, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 16 hours ago.
Tag meanings
How should you read the tags on RustyNuts?
Tags published by RustyNuts, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustyNuts appear in Rust Metrics lists and filters?
On Rust Metrics, RustyNuts sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does RustyNuts sit in the rankings?
Player hours over seven days put RustyNuts at #15,318, in the top 69% of all ranked servers.
How full does RustyNuts get?
RustyNuts is not responding; status offline, last seen 5 days 16 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is RustyNuts hosted in?
No region comes from RustyNuts. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 184.68.35.242:28015.
What Rust version is RustyNuts on?
Reading: RustyNuts, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is RustyNuts, and is it online now?
Reading: offline. RustyNuts last answered 5 days 16 hours ago. Reading: 26% uptime over the last 7 full days. It was up 44 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is RustyNuts configured, and what rules are in force?
No gather rate appears in the name: RustyNuts. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustyNuts on?
Size 4,500 and seed 82877763: the game generates the procedural map on RustyNuts from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to RustyNuts?
Press F1 in Rust and enter client.connect 184.68.35.242:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.