local test
Offline 184.152.19.162:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 160/250
- 95/200
- 15/250
- 17/250
- 15/100
- 17/200
Quick answers
from the figures on this pageWipe timing
How often does local test wipe, and when?
The rhythm of local test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 9 hours ago.
Tags
Which tags does local test carry, and what do they mean?
These are the tags local test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does local test appear in Rust Metrics lists and filters?
On Rust Metrics, local test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does local test sit in the rankings?
Player hours over seven days put local test at #13,591, in the top 61% of all ranked servers.
How full does local test get?
local test is not responding; status offline, last seen 19 days 5 hours ago.
Operator and location
Which location does local test run from?
No region comes from local test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 184.152.19.162:28015.
What Rust version is local test on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by local test. To get in, your game needs the same protocol; Steam applies the update.
Is local test up, and how often does it stay up?
local test reports offline. The last reading came 19 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 9 October 2026.
Map and rules
How is local test configured, and what rules are in force?
Check: gather rate. The name local test does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on local test?
The game generates a procedural map for local test.
Connection
How can you get onto local test?
Press F1 in Rust and enter client.connect 184.152.19.162:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.