RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,534 Populated3,365 Fresh wipes 3 h127 Scan5 min
‹ All servers184.148.30.113:28015
Offline Full Queue Fresh wipe Wipe due No query

NSAATS Plays Rust | Powered by Blackheart Studios

Offline 184.148.30.113:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,647top 43%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does NSAATS Plays Rust | Powered by Blackheart Studios wipe, and when?

Its rhythm cannot be told from the wipes of NSAATS Plays Rust | Powered by Blackheart Studios on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 4 hours ago.

Tags

How should you read the tags on NSAATS Plays Rust | Powered by Blackheart Studios?

These are the tags NSAATS Plays Rust | Powered by Blackheart Studios publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does NSAATS Plays Rust | Powered by Blackheart Studios appear in Rust Metrics lists and filters?

Rust Metrics lists featuring NSAATS Plays Rust | Powered by Blackheart Studios: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does NSAATS Plays Rust | Powered by Blackheart Studios sit in the rankings?

Ranking for NSAATS Plays Rust | Powered by Blackheart Studios: #9,647 on seven-day player hours, top 43% of all ranked servers.

What is the population on NSAATS Plays Rust | Powered by Blackheart Studios?

NSAATS Plays Rust | Powered by Blackheart Studios is not responding; status offline, last seen 2 days 16 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Which location does NSAATS Plays Rust | Powered by Blackheart Studios run from?

No region tag on NSAATS Plays Rust | Powered by Blackheart Studios. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 184.148.30.113:28015.

What Rust version is NSAATS Plays Rust | Powered by Blackheart Studios on?

Reading: NSAATS Plays Rust | Powered by Blackheart Studios, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is NSAATS Plays Rust | Powered by Blackheart Studios up, and how often does it stay up?

NSAATS Plays Rust | Powered by Blackheart Studios reports offline. The last reading came 2 days 16 hours ago. Uptime for the last 6 full days: 104 of 144 hours, or 72%. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on NSAATS Plays Rust | Powered by Blackheart Studios?

No gather rate appears in the name: NSAATS Plays Rust | Powered by Blackheart Studios. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on NSAATS Plays Rust | Powered by Blackheart Studios?

From seed 781957226, the game generates the procedural map on NSAATS Plays Rust | Powered by Blackheart Studios. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join NSAATS Plays Rust | Powered by Blackheart Studios?

Press F1 in Rust and enter client.connect 184.148.30.113:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.