ith2112
Offline 184.146.203.141:28015 checked 15h ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:33 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 06:20 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 03:25 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 10:31 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 04:40 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 10:56 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 01:26 UTC8d ago | 1 | held half | 3.4 days | 1 |
| Sat 10 Oct, 22:03 UTC19d ago | – | – | – | 0 |
| Sat 10 Oct, 21:48 UTC19d ago | 1 | held half | 11.2 days | 1 |
| Sat 10 Oct, 10:47 UTC19d ago | 1 | – | 0.5 days | 0 |
| Wed 7 Oct, 17:30 UTC22d ago | 1 | held half | 2.7 days | 0 |
| Fri 2 Oct, 03:14 UTC27d ago | 1 | held half | 5.6 days | 0 |
| Wed 30 Sep, 08:12 UTC29d ago | 1 | – | 1.8 days | 0 |
| Sat 26 Sep, 01:59 UTC34d ago | 1 | held half | 4.3 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/300
- 98/100
- 70/100
- 60/100
- 66/100
- 52/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does ith2112 follow?
A new world is made every few hours by ith2112, which keeps no wipe schedule; those resets are not wipes.
Tags
How should you read the tags on ith2112?
Tags published by ith2112, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ith2112 appear in Rust Metrics lists and filters?
On Rust Metrics, ith2112 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does ith2112 hold among Rust servers?
Player hours over seven days put ith2112 at #5,719, in the top 26% of all ranked servers.
What is the population on ith2112?
Status for ith2112: offline. Last seen 15 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 05:00 UTC over the last 48 hours.
Server
What location is ith2112 hosted in?
No region tag on ith2112. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 184.146.203.141:28015.
What Rust version is ith2112 on?
Rust network protocol 2635 and build 168909 on Windows is the build ith2112 runs. To get in, your game needs the same protocol; Steam applies the update.
Is ith2112 up, and how often does it stay up?
Reading: offline. ith2112 last answered 15 hours ago. Reading: 20% uptime over the last 7 full days. It was up 34 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on ith2112?
No gather rate appears in the name: ith2112. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is ith2112 on?
Check: map. Procedural, generated by the game, on ith2112.
Connection
How can you get onto ith2112?
Press F1 in Rust and enter client.connect 184.146.203.141:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.