Rust
Offline 183.225.154.24:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 581/675
- 366/525
- 46/250
- 44/250
- 127/200
- 144/300
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust follow?
The rhythm of Rust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 1 hours ago.
Tag meanings
Which tags does Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust appear in Rust Metrics lists and filters?
On Rust Metrics, Rust sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Rust sit in the rankings?
Ranking for Rust: #15,849 on seven-day player hours, top 72% of all ranked servers.
What is the population on Rust?
Reading for Rust: offline at this moment; last seen 18 days 23 hours ago.
Server
Which location does Rust run from?
No region comes from Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 183.225.154.24:28015.
What Rust version is Rust on?
Reading: Rust, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Rust, and is it online now?
Reading: offline. Rust last answered 18 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Rules and settings
How is Rust configured, and what rules are in force?
Reading the name gives no gather rate for Rust. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust?
Check: map. Procedural, generated by the game, on Rust.
Join
How can you get onto Rust?
To join: start Rust, press F1 and type client.connect 183.225.154.24:28015. Or press Launch Rust here and Steam opens the game and connects you.