RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,199 Populated3,345 Fresh wipes 3 h133 Scan5 min
‹ All servers183.210.235.53:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Single Server

Offline 183.210.235.53:28015 checked 39d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,552no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Local Single Server wipe, and when?

To tell the rhythm of Local Single Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 14 hours ago.

Lists and filters

Which tags does Local Single Server carry, and what do they mean?

Tags published by Local Single Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local Single Server?

Rust Metrics lists featuring Local Single Server: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

Where does Local Single Server sit in the rankings?

Ranking for Local Single Server: #14,552 on seven-day player hours, top – of all ranked servers.

What is the population on Local Single Server?

Reading for Local Single Server: offline at this moment; last seen 39 days 13 hours ago.

Server details

What location is Local Single Server hosted in?

Reading: location. Local Single Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 183.210.235.53:28015.

What Rust version is Local Single Server on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Local Single Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local Single Server, and is it online?

Reading: offline. Local Single Server last answered 39 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.

Rules and settings

What rules does Local Single Server enforce, and what are its settings?

Check: gather rate. The name Local Single Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Local Single Server on?

Procedural map on Local Single Server, made by the game's generator.

Join

What do you do to join Local Single Server?

Press F1 in Rust and enter client.connect 183.210.235.53:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.