Rustserver
Offline 183.105.239.98:28015 checked 22h ago
Server instruments
last reading Tue 12:00 UTCPlayers now
20% full 7-day avg7-day peakServer fps
48 h low 172 · below 20 is lag, below 10 is badEntities
48 h range 52,471–52,471 · memory 1,349 MBUptime
0 h 23 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 581/575
- 365/400
- 37/250
- 44/250
- 164/200
- 74/100
Quick answers
from the figures on this pageWipe schedule
How often does Rustserver wipe, and when?
To tell the rhythm of Rustserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 hours ago.
Tags
Which tags does Rustserver carry, and what do they mean?
Tags published by Rustserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rustserver appear in Rust Metrics lists and filters?
On Rust Metrics, Rustserver sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
Where does Rustserver sit in the rankings?
Player hours over seven days put Rustserver at #9,956, in the top 45% of all ranked servers.
What player count does Rustserver carry?
Reading for Rustserver: offline at this moment; last seen 22 hours ago. Check: players over seven days. Average 2, peak 2. The last 48 hours peaked at 11:00 UTC, averaging 2 players at that hour.
Server details
What location is Rustserver hosted in?
Reading: location. Rustserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 183.105.239.98:28015.
What Rust version is Rustserver on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rustserver. Matching protocol is required to join. Let Steam update your game.
Is performance on Rustserver within range?
Over the last 48 hours the average was 172 server fps; the floor was 172. Check: entities. The peak was 52,471, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,349 MB. What players call lag comes from low fps and an entity count on the rise.
Is Rustserver up, and how often does it stay up?
Check: connection. Rustserver is offline at this moment. Last contact was 22 hours ago. By its reported uptime, the last restart was roughly 23 minutes ago. The first sighting on Rust Metrics was 27 October 2026.
Map and rules
What rules does Rustserver enforce, and what are its settings?
Reading the name gives no gather rate for Rustserver. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rustserver?
From seed 1, the game generates the procedural map on Rustserver. Its size is 3,200. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Rustserver?
Press F1 in Rust and enter client.connect 183.105.239.98:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.