RUST METRICSFlight deck · live data
Data live Servers11,707 Players67,519 Populated3,582 Fresh wipes 3 h110 Scan5 min
‹ All servers182.166.83.131:28115
Offline Full Queue Fresh wipe Wipe due No query

[STAGING] don Rust Server

Offline 182.166.83.131:28115 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 1 /30

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,179top 68%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 30 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 07:34 UTC28d ago 1 – running 0
Thu 17 Sep, 11:05 UTC41d ago 1 halved by day 2 12.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [STAGING] don Rust Server?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.

When does [STAGING] don Rust Server wipe?

Its rhythm cannot be told from the wipes of [STAGING] don Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 4 hours ago.

Tags

How should you read the tags on [STAGING] don Rust Server?

Tags published by [STAGING] don Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166289 (Build): Build 166289; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [STAGING] don Rust Server?

Rust Metrics lists featuring [STAGING] don Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does [STAGING] don Rust Server sit in the rankings?

Player hours over seven days put [STAGING] don Rust Server at #16,179, in the top 68% of all ranked servers.

How full does [STAGING] don Rust Server get?

Status for [STAGING] don Rust Server: offline. Last seen 28 days 4 hours ago.

Server details

Where does [STAGING] don Rust Server sit?

Reading: location. [STAGING] don Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 182.166.83.131:28115.

What Rust version is [STAGING] don Rust Server on?

Rust network protocol 2634 and build 166289 on Windows is the build [STAGING] don Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is [STAGING] don Rust Server, and is it online now?

Reading: offline. [STAGING] don Rust Server last answered 28 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.

Rules and settings

What settings and rules apply on [STAGING] don Rust Server?

Reading the name gives no gather rate for [STAGING] don Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [STAGING] don Rust Server?

Check: map. Procedural, size 4,250, seed 172425255, generated by the game on [STAGING] don Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [STAGING] don Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 182.166.83.131:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166289,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players 30 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166289
Build Build 166289.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.