Kou
Offline 182.164.217.248:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 295/300
- 256/250
- 27/250
- 22/250
- 38/100
- 123/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Kou follow?
To tell the rhythm of Kou, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 19 hours ago the current world was made.
Lists and filters
How should you read the tags on Kou?
Tags published by Kou, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Kou appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Kou: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Kou sit in the rankings?
Ranking for Kou: #15,338 on seven-day player hours, top 69% of all ranked servers.
How full does Kou get?
Kou is not responding; status offline, last seen 2 days 16 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Where does Kou sit?
No region tag on Kou. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 182.164.217.248:28015.
What Rust version is Kou on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Kou. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Kou, and is it online?
Reading: offline. Kou last answered 2 days 16 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.
Map and rules
How is Kou configured, and what rules are in force?
No gather rate appears in the name: Kou. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Kou?
Check: map. Procedural, generated by the game, on Kou.
Join
How can you get onto Kou?
Press F1 in Rust and enter client.connect 182.164.217.248:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.