Servi2
Offline 181.45.177.131:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 116/375
- 308/325
- 21/250
- 24/250
- 50/100
- 141/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Servi2 follow?
To tell the rhythm of Servi2, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 5 hours ago the current world was made.
Tags
How should you read the tags on Servi2?
These are the tags Servi2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Servi2?
These Rust Metrics lists carry Servi2: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Servi2 sit in the rankings?
Ranking for Servi2: #13,630 on seven-day player hours, top 62% of all ranked servers.
How full does Servi2 get?
Reading for Servi2: offline at this moment; last seen 20 days 4 hours ago.
Server details
Where does Servi2 sit?
Reading: location. Servi2 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 181.45.177.131:28015.
What Rust version is Servi2 on?
Reading: Servi2, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
Is Servi2 up, and how often does it stay up?
Check: connection. Servi2 is offline at this moment. Last contact was 20 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Settings and map
How is Servi2 configured, and what rules are in force?
No gather rate appears in the name: Servi2. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Servi2 on?
The game generates a procedural map for Servi2.
Join
What do you do to join Servi2?
To join: start Rust, press F1 and type client.connect 181.45.177.131:28015. Or press Launch Rust here and Steam opens the game and connects you.