test
Offline 181.163.45.253:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 22:25 UTC33d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/250
- 132/200
- 15/250
- 22/250
- 12/100
- 49/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on test?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does test wipe, and when?
To tell the rhythm of test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 33 days 7 hours ago.
Tag meanings
How should you read the tags on test?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does test appear in Rust Metrics lists and filters?
On Rust Metrics, test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does test sit in the rankings?
Ranking for test: #14,105 on seven-day player hours, top 61% of all ranked servers.
What player count does test carry?
Status for test: offline. Last seen 33 days 6 hours ago.
Server details
Where does test sit?
Reading: location. test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 181.163.45.253:28015.
What Rust version is test on?
Reading: test, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is test, and is it online now?
Reading: offline. test last answered 33 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.
Settings and map
What settings and rules apply on test?
No gather rate appears in the name: test. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is test on?
Procedural map on test, made by the game's generator.
Join
What do you do to join test?
Check: join. Open Rust, press F1, then enter client.connect 181.163.45.253:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.