VALHALLA | FULL WIPE 22/10 | WEEKLY |
Online SA 181.117.113.58:28014 checked 9m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 45 · below 20 is lag, below 10 is badEntities
48 h range 69,206–71,347 · memory 1,878 MBUptime
7 h 26 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 40% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 20:22 UTC, in 14h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 20:22 UTC14h
- WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
- WPT 3Thu 12 Nov, 20:22 UTC14d 14h
- WPT 4Thu 19 Nov, 20:22 UTC21d 14h
- WPT 5Thu 26 Nov, 20:22 UTC28d 14h
- WPT 6Thu 3 Dec, 19:00 UTC35d 12hFW
- WPT 7Thu 10 Dec, 20:22 UTC42d 14h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:22 UTC6d ago | 10 | – | running | 0 |
| Mon 19 Oct, 18:15 UTC9d ago | 3 | halved by day 1 | 3.1 days | 0 |
| Sat 17 Oct, 14:43 UTC11d ago | 4 | held half | 2.1 days | 0 |
| Fri 16 Oct, 19:49 UTC12d ago | 4 | – | 0.8 days | 0 |
| Tue 13 Oct, 20:47 UTC15d ago | 3 | held half | 3 days | 0 |
| Fri 9 Oct, 22:41 UTC19d ago | 12 | halved by day 1 | 3.9 days | 0 |
| Sat 3 Oct, 15:45 UTC25d ago | 2 | held half | 6.3 days | 0 |
| Fri 2 Oct, 22:09 UTC26d ago | 2 | – | 0.7 days | 0 |
| Fri 25 Sep, 21:28 UTC33d ago | 5 | halved by day 3 | 7 days | 0 |
| Mon 21 Sep, 18:35 UTC37d ago | 3 | halved by day 2 | 4.1 days | 0 |
| Sun 20 Sep, 15:25 UTC38d ago | 2 | – | 1.1 days | 0 |
| Sat 19 Sep, 20:20 UTC39d ago | 2 | – | 0.8 days | 0 |
| Tue 15 Sep, 19:54 UTC43d ago | 2 | halved by day 1 | 4 days | 0 |
| Mon 14 Sep, 14:34 UTC44d ago | 3 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/250
- 1/200
- 3/300
- 0/300
- 0/40
- 1/100
Quick answers
from the figures on this pageWipe schedule
What happens on VALHALLA | FULL WIPE 22/10 | WEEKLY | when wipe day comes?
The busiest point of its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 5 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 1 it fell below half.
How often does VALHALLA | FULL WIPE 22/10 | WEEKLY | wipe, and when?
The prediction follows its tag, because too few of VALHALLA | FULL WIPE 22/10 | WEEKLY |'s wipes are on record to confirm its schedule. Due on Thursday 29 October at 20:22 UTC is its next wipe. The world it runs now was made 6 days 9 hours ago. Its tags carry a weekly wipe schedule.
Tag meanings
How should you read the tags on VALHALLA | FULL WIPE 22/10 | WEEKLY |?
These are the tags VALHALLA | FULL WIPE 22/10 | WEEKLY | publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; SA (South America): South America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show VALHALLA | FULL WIPE 22/10 | WEEKLY |?
These Rust Metrics lists carry VALHALLA | FULL WIPE 22/10 | WEEKLY |: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Occupancy
Where does VALHALLA | FULL WIPE 22/10 | WEEKLY | sit in the rankings?
Player hours over the last seven days put VALHALLA | FULL WIPE 22/10 | WEEKLY | at #2,615, #95 in South America, in the top 12% of all ranked servers.
What player count does VALHALLA | FULL WIPE 22/10 | WEEKLY | carry?
0 of 100 slots are filled on VALHALLA | FULL WIPE 22/10 | WEEKLY | right now. Check: players over seven days. Average 2, peak 10. Average at the busiest hour was 6 players, at 02:00 UTC over the last 48 hours.
Operator and location
Where does VALHALLA | FULL WIPE 22/10 | WEEKLY | sit?
VALHALLA | FULL WIPE 22/10 | WEEKLY | gives South America as its location, with the SA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 181.117.113.58:28014.
What Rust version is VALHALLA | FULL WIPE 22/10 | WEEKLY | on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by VALHALLA | FULL WIPE 22/10 | WEEKLY |. Matching protocol is required to join. Let Steam update your game.
How does VALHALLA | FULL WIPE 22/10 | WEEKLY | perform?
Over the last 48 hours the average was 58 server fps; the floor was 45. Peak entity count: 71,347. Buildings, deployables and all else included. Check: memory. Peak use was 3,533 MB. What players call lag comes from low fps and an entity count on the rise.
Is VALHALLA | FULL WIPE 22/10 | WEEKLY | up, and how often does it stay up?
VALHALLA | FULL WIPE 22/10 | WEEKLY | reports online. Status: normal. Reading: uptime. About 7 hours ago it restarted, on its own count. Reading: 90% uptime over the last 7 full days. It was up 151 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does VALHALLA | FULL WIPE 22/10 | WEEKLY | enforce, and what are its settings?
Reading the name gives no gather rate for VALHALLA | FULL WIPE 22/10 | WEEKLY |. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC off, Valve's system.
Which map is live on VALHALLA | FULL WIPE 22/10 | WEEKLY |?
From seed 1, the game generates the procedural map on VALHALLA | FULL WIPE 22/10 | WEEKLY |. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto VALHALLA | FULL WIPE 22/10 | WEEKLY |?
Check: join. Open Rust, press F1, then enter client.connect 181.117.113.58:28014. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/hkKKQ5z.