RUST METRICSFlight deck · live data
Data live Servers11,791 Players65,961 Populated3,606 Fresh wipes 3 h126 Scan5 min
‹ All servers180.247.45.3:28015
Offline Full Queue Fresh wipe Wipe due No query

Proboy's server

Offline 180.247.45.3:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,395top 38%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:32 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Proboy's server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 12 hours.

What wipe timing does Proboy's server follow?

To tell the rhythm of Proboy's server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 10 days 11 hours ago the current world was made.

Tag meanings

How should you read the tags on Proboy's server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Proboy's server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Proboy's server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Proboy's server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Proboy's server hold among Rust servers?

Ranking for Proboy's server: #8,395 on seven-day player hours, top 38% of all ranked servers.

What player count does Proboy's server carry?

Reading for Proboy's server: offline at this moment; last seen 5 days 14 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does Proboy's server run from?

No region tag on Proboy's server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 180.247.45.3:28015.

What Rust version is Proboy's server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Proboy's server. To get in, your game needs the same protocol; Steam applies the update.

Is Proboy's server up, and how often does it stay up?

Proboy's server reports offline. The last reading came 5 days 14 hours ago. Uptime for the last 7 full days: 25 of 168 hours, or 15%. Check: first contact. Rust Metrics logged it on 18 October 2026.

Rules and settings

How is Proboy's server configured, and what rules are in force?

Reading the name gives no gather rate for Proboy's server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Proboy's server?

Procedural map on Proboy's server, made by the game's generator.

How to join

What do you do to join Proboy's server?

To join: start Rust, press F1 and type client.connect 180.247.45.3:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.