Rurune Rust Server
Offline 180.197.47.20:38015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 556/550
- 424/450
- 71/250
- 66/250
- 53/100
- 185/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rurune Rust Server follow?
Its rhythm cannot be told from the wipes of Rurune Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 5 hours ago.
Lists and filters
Which tags does Rurune Rust Server carry, and what do they mean?
Tags published by Rurune Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rurune Rust Server?
On Rust Metrics, Rurune Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What player count does Rurune Rust Server carry?
Reading for Rurune Rust Server: offline at this moment; last seen 46 days 1 hours ago.
Server details
Where does Rurune Rust Server sit?
No region comes from Rurune Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 180.197.47.20:38015.
What Rust version is Rurune Rust Server on?
Reading: Rurune Rust Server, Rust network protocol 2633 and build 163794, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rurune Rust Server, and is it online?
Reading: offline. Rurune Rust Server last answered 46 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Rurune Rust Server?
Reading the name gives no gather rate for Rurune Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rurune Rust Server on?
Procedural map on Rurune Rust Server, made by the game's generator.
Join
What do you do to join Rurune Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 180.197.47.20:38015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.