CTZ-Local
Offline 180.148.111.216:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 140/250
- 112/200
- 14/250
- 18/250
- 11/100
- 15/200
Quick answers
from the figures on this pageReset cycle
How often does CTZ-Local wipe, and when?
To tell the rhythm of CTZ-Local, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 20 hours ago the current world was made.
Tags
Which tags does CTZ-Local carry, and what do they mean?
Tags published by CTZ-Local, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does CTZ-Local appear in Rust Metrics lists and filters?
Rust Metrics lists featuring CTZ-Local: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does CTZ-Local hold among Rust servers?
Player hours over seven days put CTZ-Local at #15,967, in the top 71% of all ranked servers.
How full does CTZ-Local get?
CTZ-Local is not responding; status offline, last seen 24 days 9 hours ago.
Server
Which location does CTZ-Local run from?
Reading: location. CTZ-Local gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 180.148.111.216:28015.
What Rust version is CTZ-Local on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by CTZ-Local. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on CTZ-Local, and is it online?
CTZ-Local reports offline. The last reading came 24 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 4 October 2026.
Settings and map
How is CTZ-Local configured, and what rules are in force?
Reading the name gives no gather rate for CTZ-Local. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on CTZ-Local?
Size 4,000 and seed 1234: the game generates the procedural map on CTZ-Local from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join CTZ-Local?
Check: join. Open Rust, press F1, then enter client.connect 180.148.111.216:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.