Foxacon LAN
Offline 179.64.67.154:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/250
- 122/200
- 12/250
- 21/250
- 12/100
- 23/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Foxacon LAN follow?
Its rhythm cannot be told from the wipes of Foxacon LAN on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 42 days 23 hours ago.
Tags
How should you read the tags on Foxacon LAN?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Foxacon LAN. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Foxacon LAN appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Foxacon LAN: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Foxacon LAN hold among Rust servers?
Player hours over seven days put Foxacon LAN at #13,327, in the top – of all ranked servers.
How full does Foxacon LAN get?
Foxacon LAN is not responding; status offline, last seen 42 days 23 hours ago.
Operator and location
Where does Foxacon LAN sit?
No region tag on Foxacon LAN. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 179.64.67.154:28015.
What Rust version is Foxacon LAN on?
Reading: Foxacon LAN, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Foxacon LAN up, and how often does it stay up?
Reading: offline. Foxacon LAN last answered 42 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Map and rules
How is Foxacon LAN configured, and what rules are in force?
Reading the name gives no gather rate for Foxacon LAN. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is Foxacon LAN on?
Check: map. Procedural, generated by the game, on Foxacon LAN.
Connection
What do you do to join Foxacon LAN?
Press F1 in Rust and enter client.connect 179.64.67.154:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.