Wade's World
Offline 179.64.19.221:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 470/575
- 451/475
- 847/250
- 58/100
- 950/250
- 26/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does Wade's World follow?
Its rhythm cannot be told from the wipes of Wade's World on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 47 days 23 hours ago.
Lists and filters
How should you read the tags on Wade's World?
Tags published by Wade's World, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164434 (Build): Build 164434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Wade's World?
Rust Metrics lists featuring Wade's World: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Wade's World sit in the rankings?
Ranking for Wade's World: #15,491 on seven-day player hours, top – of all ranked servers.
What player count does Wade's World carry?
Wade's World is not responding; status offline, last seen 42 days ago.
Server
Which location does Wade's World run from?
No region comes from Wade's World. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 179.64.19.221:28015.
What Rust version is Wade's World on?
Rust network protocol 2633 and build 164434 on Windows is the build Wade's World runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Wade's World, and is it online?
Check: connection. Wade's World is offline at this moment. Last contact was 42 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.
Map and rules
What rules does Wade's World enforce, and what are its settings?
Reading the name gives no gather rate for Wade's World. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Wade's World on?
Check: map. Procedural, generated by the game, on Wade's World.
Join
What do you do to join Wade's World?
To join: start Rust, press F1 and type client.connect 179.64.19.221:28015. Or press Launch Rust here and Steam opens the game and connects you.