RUST METRICSFlight deck · live data
Data live Servers11,752 Players56,681 Populated3,410 Fresh wipes 3 h130 Scan5 min
‹ All servers179.64.13.55:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 179.64.13.55:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,344top 69%
Last wipe337d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does RustDockerServer wipe, and when?

To tell the rhythm of RustDockerServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 337 days 19 hours ago.

Lists and filters

How should you read the tags on RustDockerServer?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2604 (Protocol): Protocol 2604: join only on the same game version; cs136664 (Build): The server runs game build 136664; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RustDockerServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustDockerServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustDockerServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does RustDockerServer hold among Rust servers?

Player hours over seven days put RustDockerServer at #15,344, in the top 69% of all ranked servers.

What player count does RustDockerServer carry?

RustDockerServer is not responding; status offline, last seen 3 days 3 hours ago. A seven-day average of 0 players is the reading.

Server details

Where does RustDockerServer sit?

No region tag on RustDockerServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 179.64.13.55:28015.

What Rust version is RustDockerServer on?

Version check: Rust network protocol 2604 and build 136664 on Linux, run by RustDockerServer. To get in, your game needs the same protocol; Steam applies the update.

Is RustDockerServer up, and how often does it stay up?

Check: connection. RustDockerServer is offline at this moment. Last contact was 3 days 3 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 October 2026.

Settings and map

What settings and rules apply on RustDockerServer?

No gather rate appears in the name: RustDockerServer. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustDockerServer?

The game generates a procedural map for RustDockerServer.

How to join

How can you get onto RustDockerServer?

To join: start Rust, press F1 and type client.connect 179.64.13.55:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2604
Protocol Protocol 2604: join only on the same game version.
cs136664
Build The server runs game build 136664.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.