FACERUST | MAIN
Online 179.61.132.163:27012 checked 11m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 106 · below 20 is lag, below 10 is badEntities
48 h range 92,048–103,557 · memory 2,512 MBUptime
12 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:20 UTC12d ago | 1 | – | running | 0 |
| Mon 12 Oct, 16:45 UTC17d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Fri 9 Oct, 21:19 UTC20d ago | 1 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 122/250
- 151/200
- 519/575
- 29/100
- 598/650
- 476/525
Quick answers
from the figures on this pageWipe schedule
What happens on FACERUST | MAIN when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 2 it fell below half when it didn't.
What wipe timing does FACERUST | MAIN follow?
There is no next wipe to predict: FACERUST | MAIN wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 8 hours ago.
Tags
How should you read the tags on FACERUST | MAIN?
These are the tags FACERUST | MAIN publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp300 (Max players): Slots: 300; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does FACERUST | MAIN appear in Rust Metrics lists and filters?
Rust Metrics lists featuring FACERUST | MAIN: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does FACERUST | MAIN sit in the rankings?
Player hours over seven days put FACERUST | MAIN at #3,815, in the top 17% of all ranked servers.
What player count does FACERUST | MAIN carry?
Current headcount on FACERUST | MAIN: 0 players, 300 slots available. Check: players over seven days. Average 1, peak 5. Check: 48-hour peak. 20:00 UTC, 2 players on average.
Server
Which location does FACERUST | MAIN run from?
Reading: location. FACERUST | MAIN gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 179.61.132.163:27012.
What Rust version is FACERUST | MAIN on?
Reading: FACERUST | MAIN, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does FACERUST | MAIN perform?
Reading: 114 server fps on average across the last 48 hours. It never dropped below 106. Reading: 103,557 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,151 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is FACERUST | MAIN, and is it online now?
FACERUST | MAIN reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Map and rules
How is FACERUST | MAIN configured, and what rules are in force?
Check: gather rate. The name FACERUST | MAIN does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on FACERUST | MAIN?
Size 3,750 and seed 812985120: the game generates the procedural map on FACERUST | MAIN from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
How to join
How do you connect to FACERUST | MAIN?
To join: start Rust, press F1 and type client.connect 179.61.132.163:27012. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/jy3NHXaXZm.
