Rust by: Joribaldo
Offline 179.126.170.10:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/525
- 409/450
- 52/250
- 55/250
- 57/100
- 153/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust by: Joribaldo follow?
To tell the rhythm of Rust by: Joribaldo, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 38 days 15 hours ago.
Tags
Which tags does Rust by: Joribaldo carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Rust by: Joribaldo. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust by: Joribaldo?
On Rust Metrics, Rust by: Joribaldo sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rust by: Joribaldo hold among Rust servers?
Ranking for Rust by: Joribaldo: #14,251 on seven-day player hours, top 60% of all ranked servers.
How full does Rust by: Joribaldo get?
Status for Rust by: Joribaldo: offline. Last seen 32 days 13 hours ago.
Server
Which location does Rust by: Joribaldo run from?
Reading: location. Rust by: Joribaldo gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 179.126.170.10:28015.
What Rust version is Rust by: Joribaldo on?
Rust network protocol 2633 and build 164530 on Windows is the build Rust by: Joribaldo runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rust by: Joribaldo, and is it online now?
Reading: offline. Rust by: Joribaldo last answered 32 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 26 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust by: Joribaldo enforce, and what are its settings?
Check: gather rate. The name Rust by: Joribaldo does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Rust by: Joribaldo on?
Check: map. Procedural, size 2,000, seed 608812100, generated by the game on Rust by: Joribaldo. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto Rust by: Joribaldo?
Press F1 in Rust and enter client.connect 179.126.170.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.