RUST METRICSFlight deck · live data
Data live Servers11,616 Players49,894 Populated3,108 Fresh wipes 3 h102 Scan5 min
‹ All servers179.113.213.202:28015
Offline Full Queue Fresh wipe Wipe due No query

SRV 14.09.29 TESTE

Offline 179.113.213.202:28015 checked 45d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,835no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does SRV 14.09.29 TESTE wipe, and when?

Its rhythm cannot be told from the wipes of SRV 14.09.29 TESTE on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 45 days 16 hours ago the current world was made.

Tag meanings

How should you read the tags on SRV 14.09.29 TESTE?

These are the tags SRV 14.09.29 TESTE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does SRV 14.09.29 TESTE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring SRV 14.09.29 TESTE: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does SRV 14.09.29 TESTE sit in the rankings?

Player hours over seven days put SRV 14.09.29 TESTE at #12,835, in the top – of all ranked servers.

How full does SRV 14.09.29 TESTE get?

SRV 14.09.29 TESTE is not responding; status offline, last seen 45 days 15 hours ago.

Server

Which location does SRV 14.09.29 TESTE run from?

No region comes from SRV 14.09.29 TESTE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 179.113.213.202:28015.

What Rust version is SRV 14.09.29 TESTE on?

Reading: SRV 14.09.29 TESTE, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is SRV 14.09.29 TESTE, and is it online now?

SRV 14.09.29 TESTE reports offline. The last reading came 45 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.

Rules and settings

What settings and rules apply on SRV 14.09.29 TESTE?

Check: gather rate. The name SRV 14.09.29 TESTE does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is SRV 14.09.29 TESTE on?

The game generates a procedural map for SRV 14.09.29 TESTE.

Join

What do you do to join SRV 14.09.29 TESTE?

To join: start Rust, press F1 and type client.connect 179.113.213.202:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.