RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,237 Populated3,978 Fresh wipes 3 h329 Scan5 min
‹ All servers179.107.251.157:28015
Offline Full Queue Fresh wipe Wipe due No query

cRUSTest

Offline 179.107.251.157:28015 checked 42d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,481no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does cRUSTest wipe?

Its rhythm cannot be told from the wipes of cRUSTest on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 19 hours ago.

Lists and filters

How should you read the tags on cRUSTest?

Tags published by cRUSTest, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does cRUSTest appear in Rust Metrics lists and filters?

On Rust Metrics, cRUSTest sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does cRUSTest hold among Rust servers?

Ranking for cRUSTest: #15,481 on seven-day player hours, top – of all ranked servers.

How full does cRUSTest get?

cRUSTest is not responding; status offline, last seen 42 days 5 hours ago.

Server

What location is cRUSTest hosted in?

No region tag on cRUSTest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 179.107.251.157:28015.

What Rust version is cRUSTest on?

Rust network protocol 2633 and build 164530 on Windows is the build cRUSTest runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on cRUSTest, and is it online?

Check: connection. cRUSTest is offline at this moment. Last contact was 42 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Rules and settings

What settings and rules apply on cRUSTest?

Reading the name gives no gather rate for cRUSTest. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is cRUSTest on?

Procedural map on cRUSTest, made by the game's generator.

How to join

How can you get onto cRUSTest?

Press F1 in Rust and enter client.connect 179.107.251.157:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.