HELl TEST
Offline 178.88.182.123:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
When does HELl TEST wipe?
The rhythm of HELl TEST's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 53 days 12 hours ago.
Tag meanings
How should you read the tags on HELl TEST?
Tags published by HELl TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does HELl TEST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring HELl TEST: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does HELl TEST sit in the rankings?
Ranking for HELl TEST: #13,978 on seven-day player hours, top 61% of all ranked servers.
What player count does HELl TEST carry?
Reading for HELl TEST: offline at this moment; last seen 36 days 4 hours ago.
Server
Where does HELl TEST sit?
No region comes from HELl TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.88.182.123:28015.
What Rust version is HELl TEST on?
Rust network protocol 2633 and build 163207 on Windows is the build HELl TEST runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on HELl TEST, and is it online?
HELl TEST reports offline. The last reading came 36 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 22 September 2026.
Map and rules
What settings and rules apply on HELl TEST?
Reading the name gives no gather rate for HELl TEST. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on HELl TEST?
Check: map. Procedural, generated by the game, on HELl TEST.
How to join
How can you get onto HELl TEST?
Press F1 in Rust and enter client.connect 178.88.182.123:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.