ServerName
Offline 178.83.115.148:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
When does ServerName wipe?
To tell the rhythm of ServerName, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days ago the current world was made.
Tag meanings
How should you read the tags on ServerName?
These are the tags ServerName publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ServerName appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ServerName: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does ServerName sit in the rankings?
Ranking for ServerName: #14,397 on seven-day player hours, top 65% of all ranked servers.
How full does ServerName get?
Status for ServerName: offline. Last seen 3 days 21 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
What location is ServerName hosted in?
No region tag on ServerName. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 178.83.115.148:28015.
What Rust version is ServerName on?
Reading: ServerName, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is ServerName, and is it online now?
Check: connection. ServerName is offline at this moment. Last contact was 3 days 21 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.
Settings and map
What settings and rules apply on ServerName?
Check: gather rate. The name ServerName does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on ServerName?
Check: map. Procedural, generated by the game, on ServerName.
Connection
How do you connect to ServerName?
Press F1 in Rust and enter client.connect 178.83.115.148:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.